Yocto Programming with VSCode

From Variscite Wiki
DART-6UL - Yocto Programming with Visual Studio Code

Visual Studio Code (VS Code) is a powerful, modern, open-source code editor that can be used to develop and debug C/C++ applications on Variscite System on Modules.

This guide demonstrates how to create and debug a C++ application using VS Code on the DART-6UL.


Create your rootfs with VS Code debug support

Debugging with VS Code requires your preferred SSH server (openssh, dropbear, etc), gdb, and gdbserver installed on the target device. Append the following to the conf/local.conf file in your Yocto build directory:

EXTRA_IMAGE_FEATURES = " \
    tools-debug \
    ssh-server-dropbear \
    "

Now bitbake your image.

Setup Host Computer Environment

Please follow the steps below to prepare a fresh Ubuntu 20.04 installation for VS Code debugging:

Install Dependencies

$ sudo apt-get -y update
$ sudo apt-get -y install build-essential gdb gdb-multiarch git 

Install VS Code

$ sudo snap install --classic code

Install VS Code Extensions

VS Code has a graphical interface for installing and managing extensions. To learn more, please see Using extensions in Visual Studio Code

For this guide, we will install the required extensions using the command line:

$ code --install-extension ms-vscode.cpptools

Install Yocto Toolchain

A toolchain is necessary for cross compiling applications. To install the toolchain, follow Variscite's Yocto Toolchain installation guide.

Create, cross compile, and run a new "Hello, World!" project

Open a new terminal, create an empty project directory and open VS Code:

$ mkdir ~/var-hello-world
$ cd ~/var-hello-world
$ code .

This will launch VS Code with ~/var-hello-world as working directory (which is currently empty):

Vscode start.png

Next, we will create the following files:

main.cpp Source code for the demo program hello.bin
Makefile Makefile to cross compile main.cpp to hello.bin
.vscode/settings.json VS Code file to configure global environment variables for the SDK/toolchain
.vscode/tasks.json VS Code file to override or add new tasks. Runs Makefile when VS Code build command is executed.
.vscode/c_cpp_properties.json VS Code file to configure include path for IntelliSense.

To create a new file or folder in VS Code, right click in the VS Code explorer view and select New File or New Folder:

Vscode start newfile.png

Create a new file called main.cpp:

main.cpp:

#include <stdio.h>

int main(int argc, char *argv[]) {
    printf("Hello, World!\n");
    return 0;
}

Create a new Makefile to build hello.bin:

Makefile:

all: main.cpp
	$(CXX) $(CXXFLAGS) -Og main.cpp -g -o hello.bin 
clean:
	rm -f hello.bin

Create a new folder named .vscode. Then, create a new file .vscode/settings.json

.vscode/settings.json:

{
	"VARISCITE": {
		/* Target Device Settings */
		"TARGET_IP":"192.168.0.141",

		/* Project Settings */
		"PROGRAM":"hello.bin",

		/* Yocto SDK Configuration */
		"ARCH":"arm-fslc-linux-gnueabi",
                "OECORE_NATIVE_SYSROOT":"/opt/fslc-x11/2.6.2/sysroot/x86_64-fslcsdk-linux",
                "SDKTARGETSYSROOT": "/opt/fslc-x11/2.6.2/sysroot/armv7at2hf-neon-fslc-linux-gnueabi",

		/* Yocto SDK Constants */
                "CC_PREFIX": "${config:VARISCITE.OECORE_NATIVE_SYSROOT}/usr/bin/${config:VARISCITE.ARCH}/${config:VARISCITE.ARCH}-",
		"CXX": "${config:VARISCITE.CC_PREFIX}g++ --sysroot=${config:VARISCITE.SDKTARGETSYSROOT}",
		"CC": "${config:VARISCITE.CC_PREFIX}gcc --sysroot=${config:VARISCITE.SDKTARGETSYSROOT}",
	}
}

The table below describes the global variables in settings.json. They can be accessed in other json files, for example ${config:VARISCITE.TARGET_IP}:

TARGET_IP The IP Address of the DART-6UL target device
PROGRAM Must match the name of the binary generated by Makefile
ARCH Architecture prefix for gcc, g++, gdb, etc. Align with CXX variable set by /opt/fslc-x11/2.6.2/environment-setup-armv7at2hf-neon-fslc-linux-gnueabi
OECORE_NATIVE_SYSROOT Align with OECORE_NATIVE_SYSROOT variable set by /opt/fslc-x11/2.6.2/environment-setup-armv7at2hf-neon-fslc-linux-gnueabi
SDKTARGETSYSROOT Align with SDKTARGETSYSROOT variable set by /opt/fslc-x11/2.6.2/environment-setup-armv7at2hf-neon-fslc-linux-gnueabi
CC_PREFIX Full path to toolchain gcc, g++, etc binaries.
CXX Path to cross g++ binary and sysroot
CC Path to cross gcc binary and sysroot

Create a new file .vscode/tasks.json. tasks.json has three root objects:

  • options: Define CC and CXX environment variables for the Makefile.
  • presentation: Configures the behavior of VS Code's integrated Terminal for all tasks.
  • tasks: An array of task configurations. The example below creates a single 'build task that runs the Makefile when the VS Code build task is executed.

.vscode/tasks.json:

{
    "version": "2.0.0",
    /* Configure Yocto SDK Constants from settings.json */
    "options": {
        "env": {
            "CXX": "${config:VARISCITE.CXX}",         /* Used by Makefile */
            "CC": "${config:VARISCITE.CC}",           /* Used by Makefile */
        }
     },
     /* Configure integrated VS Code Terminal */
     "presentation": {
        "echo": false,
        "reveal": "always",
        "focus": true,
        "panel": "dedicated",
        "showReuseMessage": true,
    },
    "tasks": [
        /* Configure Build Task */
        {
            "label": "build",
            "type": "shell",
            "command": "make clean; make -j$(nproc)",
            "problemMatcher": ["$gcc"]
        },
    ]
}

Create vscode/c_cpp_properties.json to configure the include path for IntelliSense.

.vscode/c_cpp_properties.json:

{
    "configurations": [
        {
            "name": "Linux",
            "includePath": [
                "${workspaceFolder}/**",
                "${config:VARISCITE.SDKTARGETSYSROOT}/usr/include/**"
            ]
        }
    ],
    "version": 4
}


Your workspace should look similar to this:

Vscode-gdb-build-2.png

Cross compile the project by selecting Terminal->Run Build Task... or entering Ctrl+Shift+B and selecting Build:

Vscode run build task 2.png

Open a new VS Code terminal by selecting Terminal->New Terminal or entering Ctrl+Shift+`.

Deploy hello.bin to the target device using SCP:

$ scp hello.bin root@<ip addr>:/home/root

Vscode new terminal 2.png

Launch hello.bin on the target device:

# ./hello.bin 
Hello, World!

Remote Debugging with VS Code

After verifying hello.bin runs on the target device, we can now setup VS Code for remote debugging.

The working directory should currently have these files:

variscite@ubuntu:~/var-hello-world$ find 
.vscode/settings.json
.vscode/tasks.json
./Makefile
./main.cpp
./hello.bin

To enable debugging, we will edit .vscode/tasks.json to add a var-deploy-gdb debug task and add two additional files to the project:

var-deploy-gdb.sh Generic script to deploy and launch gdbserver
.vscode/launch.json VS Code file to configure debug settings. Runs var-build-and-debug in tasks.json
.vscode/tasks.json Edit to call var-deploy-gdb.sh prior to debugging.


Create var-deploy-gdb.sh

First, add a generic script deploy a program and launch gdbserver. The script requires two arguments:

  1. TARGET_IP: The IP Address of the target device
  2. PROGRAM: The name of the binary executable, hello.bin in this example

In the end, tasks.json will run this script at the beginning of each debug session.

var-deploy-gdb.sh:

#!/bin/bash
readonly TARGET_IP="$1"
readonly PROGRAM="$2"
readonly TARGET_DIR="/home/root"


# Must match startsPattern in tasks.json
echo "Deploying to target"

# kill gdbserver on target and delete old binary
 ssh root@${TARGET_IP} "sh -c '/usr/bin/killall -q gdbserver; rm -rf ${TARGET_DIR}/${PROGRAM}  exit 0'"

# send the program to the target
 scp ${PROGRAM} root@${TARGET_IP}:${TARGET_DIR}

# Must match endsPattern in tasks.json
echo "Starting GDB Server on Target"

# start gdbserver on target
 ssh -t root@${TARGET_IP} "sh -c 'cd ${TARGET_DIR}; gdbserver localhost:3000 ${PROGRAM}'"

Create launch.json

VS Code has a powerful built in debugger capable of debugging many programming languages. In this step, we will add a configuration for debugging using the C/C++ extension:

.vscode/launch.json:

{
    "version": "0.2.0",
    "configurations": [{
        "name": "GDB debug",
        "type": "cppdbg",
        "request": "launch",
        "program": "${config:VARISCITE.PROGRAM}",
        "args": [],
        "stopAtEntry": true,
        "cwd": "${workspaceFolder}",
        "environment": [],
        "console": "integratedTerminal",
        "MIMode": "gdb",
        "targetArchitecture": "arm64",
        "preLaunchTask": "var-deploy-gdb",
        "setupCommands": [{
            "description": "Enable pretty-printing for gdb",
            "text": "-enable-pretty-printing",
            "ignoreFailures": true
        }],
        "miDebuggerPath": "/usr/bin/gdb-multiarch",
        "miDebuggerServerAddress": "${config:VARISCITE.TARGET_IP}:3000",
    }]
}

See the table below for important details regarding launch.json variables:

miDebuggerServerAddress Must match the IP Address of the target device
program Must match the name of the binary generated by the the Makefile
preLaunchTask Must match the name of the task in .vscode/tasks.json in the following step


Edit tasks.json

In launch.json, we created a preLaunchTask to run a task named var-deploy-gdb at the beginning of each debugging session. This task is configured by adding a new task var-deploy-gdb to .vscode/tasks.json:

.vscode/tasks.json:

{
    "version": "2.0.0",
    /* Configure Yocto SDK Constants from settings.json */
    "options": {
        "env": {
            "CXX": "${config:VARISCITE.CXX}",
            "CC": "${config:VARISCITE.CC}",
        }
     },
     /* Configure integrated VS Code Terminal */
     "presentation": {
        "echo": false,
        "reveal": "always",
        "focus": true,
        "panel": "dedicated",
        "showReuseMessage": true,
    },
    "tasks": [
        /* Configure launch.json (debug) preLaunchTask Task */
        {
            "label": "var-deploy-gdb",
            "isBackground": true,
            "problemMatcher":{
                "base": "$gcc",
                "background": {
                    "activeOnStart": true,
                    "beginsPattern":  "Deploying to target",
                    "endsPattern":  "Starting GDB Server on Target"
                }
            },
            "type": "shell",
            "command": "sh",
            "args": [
                "var-deploy-gdb.sh",
                "${config:VARISCITE.TARGET_IP}",
                "${config:VARISCITE.PROGRAM}"
            ],
            "dependsOn": ["build"],
        },
        /* Configure Build Task */
        {
            "label": "build",
            "type": "shell",
            "command": "make clean; make -j$(nproc)",
            "problemMatcher": ["$gcc"]
        },
    ]
}


The following table summarizes the var-deploy-gdb configuration in tasks.json:

label Must match preLaunchTask in launch.json
type This task will launch a shell
command Launch sh, with arguments var-build-and-debug.sh 192.168.0.136 hello.bin

Launch a Debugging Session

After following the steps above, the working directory should now have these files:

~/var-hello-world$ find
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/settings.json
.vscode/tasks.json
./Makefile
./var-deploy-gdb.sh
./main.cpp
./hello.bin

A new debugging session can be started by selecting Run->Start Debugging or by pressing 'F5' on the keyboard. VS Code will switch to the debug perspective and launch a gnome-terminal running gdbserver on the target device:

Vscode debug 2.png

Example Project Source Code

The source code for this example is available from Variscite's Github repository:

$ git clone https://github.com/varigit/var-demos
$ cd var-demos/vscode-demos/hello-world

Launch VS Code:

$ code .

Configure the target device IP Address and SDK variables in .vscode/settings.json

Finally, start a debugging session by selecting Run->Start Debugging or pressing 'F5' on the keyboard.